Beyond civilized lands everything eats everything. despite the fact that wearing Female Fantasy Armor in the desert would result in a quick death from sunstroke and dehydration, born into slavery and kill their mums on the way out. That said, as bodies of water would gradually start to form and grow more accessible (and these would be bodies of actual water, not urine and sweat, as there's a reason Earth's oceans are still composed of water and not prehistoric dinosaur urine), there'd be less and less reason to keep an elemental-summoning shaman around. Looking across various sources (most prominently "Defilers & Preservers" and "Earth, Air, Fire & Water" for Dark Sun itself) reveals that Athas is connected to only a small handful of planes; the Gray, the Black, and the Elemental Planes. The best weapon you can find is the femur of your party's cleric after being eaten by something that looked like a rock and the best armor is mostly the remains of a giant cockroach. Athas can actually interact with the Great Wheel, and be reached by Spelljammers, but it's extremely difficult to do so - the whole thing is effectively a sealed zone, as if something trapped the entire pocket of reality inside a locked room. TSR brought out a small post-novel supplement entitled "Beyond the Prism Pentad", which also included references to a product called "Dark Sun: A New Age" that was never released, to try and save what little scraps of the setting was left after Denning's royal buttfuck of it all. Dark Sun is a campaign setting for the Dungeons & Dragons roleplaying game. Shortly after the Night Haunter had reunited with the Emperor of Mankind and departed his homeworld of Nostramo to take part in the Emperor's galaxy-wide Great Crusade, Talos Valcoran was recruited into the VIIIth Legion from Nostramo along with his future squadmate Xarl. If one makes it through the Gray into the Astral Sea, it's empty; the Gods are dead, their halls are abandoned, and there's nothing but ancient celestial ruins and cosmic battlefields to scavenge through. These were usually the big bad dudes that Dark Sun campaigns revolved around killing. In Dark Sun's case this spawned Athas dot org and its several PDFs updating the setting. Maybe water from elementals eventually drifts back to the Elemental Chaos. As Grimgor approached the city of Kislev itself, nature turned against Grimgor. Sorcerer King of Balic . You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. It's noted that Athas is unusually close to the Elemental Planes, and this is, in part, why the world is so screwed up. Templars went from their own class to being your choice of either a theme or a subclass for the Warlock. They are among the most daring drivers and pilots in the galaxy, and the prowess of an experienced Evil Sun in the cockpit or behind the wheel is easily the match for any Imperial Navy pilot or Imperial Guardtank driver. And yet I fear the worst is yet to come. The Feywild exists, but has been almost completely destroyed by defiling and its remaining pockets are zealously guarded by the Eladrin. Dark Sun; Abyss; Genasi. While by third edition official support for non-Forgotten Realms, non-Greyhawk settings had largely been dropped, two separate updates for Dark Sun material exist. Such as the existence of a place where a secretive bunch of psion-lords use telepathy to force people to comply with social standards, the existence of a large body of water on Athas, the fact that it retcons that lizardfolk aren't extinct (but then, ssurans were basically fireproof lizardfolk under a different name all along and nobody batted an eye at them), or the fact that it has actual telepathic dolphins and surfing rules in it. In Dark Sun's case this spawned Athas dot org and its several PDFs updating the setting. This one is far more divergent than the fan conversion, setting the timeline forward 300 years to restore the status quo after the Prism Pentad fuckup. As a result TSR brought it out back and shot it while you cried in your mother's arms. Athas.org - conversion for 3.5, scheduled to be complete just after 5e comes out. (Granted, it was better than giving players literal dragon-god-like power, give the tendencies of the sorts of player willing to commit the atrocities necessary to become a dragon to steal, fuck and kill everything they see including their fellow PCs.). The Black is analogous to the Plane of Shadow, and mostly serves as a prison for Rajaat. The world is so fucked up it makes Mad Max's setting look like a hippie paradise. The original Dark Sun setting got pretty harshly wrecked by advancing novel continuity. Dark Sun: Shattered Lands The Dark Sun world of Athas is arid and bleak, a wasteland with a handful of cities ruled by thousand-year-old sorcerer-kings. Dungeons & Dragons (abbreviated as D&D) is a paper-and-pencil role-playing game (RPG).1 Gary Gygax and Dave Arneson created Dungeons & Dragons in the year 1974. Looking across various sources (most prominently "Defilers & Preservers" and "Earth, Air, Fire & Water" for Dark Sun itself) reveals that Athas is connected to only a small handful of planes; the Gray, the Black, and the Elemental Planes. As beloved as it is by the fandom, Dark Sun has... its share of base-breaking lore. Dark Sun is a campaign setting made for AD&D 2nd edition back in '90; there are 3e conversions approved by WotC, but we had to wait until 2010 and 4e for an updated official version. In response, 4e went full-reboot and adopted an Eberron-style anti-continuity system: every campaign begins in exactly the same time and place, and the story never advances. Whether playing narrative battles with friends or leading your forces to victory in gaming tournaments, you’ll find that every tabletop battle you play is unique, exciting, and tells its own tales of havoc, horror and heroism. Unfortunately, author Troy Denning killed off most of them in the series The Prism Pentad, thus giving the campaign setting nothing left to live for. Athas.org - conversion for 3.5, scheduled to be complete just after 5e comes out. The Tablelands have been thrown into turmoil, the likes of which have not been seen since times forgotten. It was, especially for a 4e idea, incredibly well-received, and will probably carry over into any attempts to adapt the setting for 5e. Do the locals all have inherited UV protection? Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. As mentioned above, the changes of the Prism Pentad tie-in novels really messed up with the status quo of Dark Sun. *BLAM* Some races (and horses) previously stated to be extinct are present. Mar 27, 2016 - Like many others I was completely blown away by Mad Max: Fury Road, and this thread convinced me that I needed to do some post-apocalyptic car gaming. Dark Sun, Ravenloft and Mystara weren't included, as the first two did not fit with the setting and the Mystara only used the D&D rules, not the AD&D rules. A tougher plot hole to work out is, how has no one figured out that full body robes are much better protection in the desert than going borderline-naked? These were usually the big bad dudes that Dark Sun campaigns revolved around killing. Arkhosia was the last great dragonborn empire in the Points of Light campaign setting. Hey, you remember that bit up at the top where Elemental Shamans summon water elementals for people to drink, since there's (supposed to be) no water left on the planet? (Granted, it was better than giving players literal dragon-god-like power, give the tendencies of the sorts of player willing to commit the atrocities necessary to become a dragon to steal, fuck and kill everything they see including their fellow PCs.). Maybe sandtrout are sequestering it underground. Kinda looks like Barsoom on massive grimdark crack. It does not exist in realspace, but in the Labyrinthine Dimension of the Webway. This module, which reveals there is one last sea on Athas, is pretty controversial for various different reasons. This might be because WoTC had learned from the mistakes of Forgotten Realms and so whilst there were changes to 4e, none of them were as setting-breaking as the Spellplague, and many actually regarded these changes as being for the better. Argonians or Saxhleel12 are an oviparous race of reptilian people native to the largeand marshy province of Tamriel known asBlack Marsh. They were the Champions of Rajaat, and they and the Sorcerer-Kings are by-and-large one-and-the-same. "Why should I pay that shaman for a glass when I can walk to the lake for free?" Or was it humans. The only few realms remaining are fascist police city-states ruled by wizards (all of them varying shades of evil) whose environmentally-unfriendly magic is responsible for fucking up the planet in the first place, and who're slowly losing their humanity as they turn more and more into dragons. Expedition to the Demonweb Pits is a super-adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game.The adventure is designed for characters of levels 9–12. Fortunately for them, most of their shit can be passed off as psionics. The world is so fucked up it makes Mad Max's setting look like a hippie paradise. While by third edition official support for non-Forgotten Realms, non-Greyhawk settings had largely been dropped, two separate updates for Dark Sun material exist. height: 5'7"–6'2" 170–188 cm Avg. This update uses the standard 3rd edition class lineup, making Templars just Clerics of their respective Dragon King instead of their own class and having Paladins actually exist. The Black is analogous to the Plane of Shadow, and mostly serves as a prison for Rajaat. First reason why this setting is full of win and awesome. How fun is that shit. Cosmology: Athas is now a world where, during the Dawn War, the Primordials won and killed the Gods. It didn't work. Shamans, Ardents, Bards and Warlords take up the healer's niche. Side effects include deepening of voice, a bad case of scaly skin, and the desire to FUCKING KILL EVERYTHING. And that was all good. Maybe the Primordials are taking some to be dicks. The only few realms remaining are fascist police city-states ruled by wizards (all of them varying shades of evil) whose environmentally-unfriendly magic is responsible for fucking up the planet in the first place, and who're slowly losing their humanity as they turn more and more into dragons. Most/all Sorcerer-kings were/are in various stages of Dragon metamorphosis, i.e. Timeline Reset: The "default setting" in Dark Sun is now just after the Sorcerer-King of Tyr was assassinated by unknown parties. And of course only the DM could properly portray that shit, moron. Commorragh's origins date to the apex of the lost Eldar empire, millennia before Mankind even knew of the Eldar's existence. The reasoning being the Dragon entered a period of Animalistic Rage. Dark Sun is essentially a playable grimdark post-apocalyptic mix of Mad Max, Edgar Rice Burrough's Mars series, and Dune ; it's pretty awesome , but immediately proceeds to eschew common sense (unlike Dune). PCs could confront him in DSR4: Valley of Dust and Fire, which Dark Sun fans consider rather difficult, and which itself cautioned that it was meant for Dragon Kings parties over level 21. Do the locals all have inherited UV protection? It has been described instead as a complex network of glowing tunnels through the Warp, a mystic tapestry of hidden threads that breach the veil between the Immaterium and realspace. Warhammer 40,000 is a tabletop game of dark, futuristic warfare that sees carnage erupt in a spectacular scale. They appeared in the Dark Sun Monstrous Compendium Appendix II: Terrors of Tyr and in City By The Sea of Silt. Beyond civilized lands everything eats everything. It fell centuries ago as a result of a war with the likewise dead empire of Bael Turath, the tiefling empire. A Dragon Magazine article states that there are Genasi on Athas who were originally created to rule the mortal races for the Primordials after they fucked off, but they screwed up so badly they were overthrown and then Rajaat came along. Which gave rise to the most common-sense Dark Sun rule ever, via the rulebook Dragonkings, where a 25th level Dragon, if you were lucky/good enough to make it that far and survive a series of spells that had an outright chance to kill you, WAS COMPLETELY TAKEN OVER BY THE DM UNTIL LEVEL 30. or one not so free in exchange for a check, https://1d4chan.org/index.php?title=Dark_Sun&oldid=730728. Dark Sword brings our miniatures to life in a style that can best be described as Fantastic Realism. Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." But there were no surprises. Tasha's Cauldron of Everything is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, published in 2020.The book is a supplement to the 5th edition Dungeon Master's Guide (2014) and Player's Handbook (2014). Three Kislevite armies were sent to stop this new menace and all three armies were destroyed. "Real" dragons don't exist on Athas, and only the most powerful Wizard/Psionicists with the help of handy forbidden lore could start on this journey to REAL ULTIMATE POWER. PCs could confront him in DSR4: Valley of Dust and Fire, which Dark Sun fans consider rather difficult, and which itself cautioned that it was meant for Dragon Kings parties over level 21. A new pair of themes, the Elemental Cleric and the Primal Guardian, fill the niches of the Elemental Cleric and the Athasian Druid from AD&D. Surprisingly, when Dark Sun made it into 4th edition, it was welcomed with great warmth and enthusiasm. And of course only the DM could properly portray that shit, moron. As beloved as it is by the fandom, Dark Sun has... its share of base-breaking lore. Darksun Wiki - a wiki almost as empty as this one HERESY! The Evil Sunz have an unquenchable need to careen around the battlefield at great speed, ploughing into the ranks of the enemy before racing off to cause more carnage elsewhere. 1 History 1.1 The Obsidian Oracle 2 Personality 3 Tools and Equipment 4 Powers 5 Appearances 5.1 Novels 8th Champion of Rajaat, originally known asAlbeorn of Dunswich "Slayer of Elves". How fun is that shit. History Talk (0) Share. They were the I st Legion of the original 20 Space Marine Legions to be created during the First Founding of the 30 th Millennium. Now, only five remain; the other cities are cast into chaos and violent strife. To accomplish this, Dark Sword works with a very select core group of sculptors that includes: Tom Meier , Dennis Mize (RIP), Dave Summers, Jeff Grace, Patrick Keith, Jason Wiebe, Andy Pieper, and Bobby Jackson. Unfortunately, author Troy Denning killed off most of them in the series The Prism Pentad, thus giving the campaign setting nothing left to live for. It fell centuries ago as a result of a war with the likewise dead empire of Bael Turath, the tiefling empire. The game is set in the world of Athas, a dying planet. Especially since not a single one of them were even level 20 (their stats are given in "Beyond the Prism Pentad") , much less a full 5-man party of level 21+ characters. Once full of happiness and sunshine, the planet was drained of all resources during the long and rich history the creators came up with. "Real" dragons don't exist on Athas, and only the most powerful Wizard/Psionicists with the help of handy forbidden lore could start on this journey to REAL ULTIMATE POWER. When they grow up enough to be considered bad ass they turn into the manta ray like aliens from. The Dray are an obscure race from the Dark Sun setting, created by Dregoth, a Sorcerer-King turned Lich who was pissed that this interrupted his attempt to turn into an Athasian Dragon and wanted to find a way to complete the process. Slaanesh was devouring their souls like Eldar McNuggets, and it was only through ascetic mysticism and use of Soulstones that the Eldar could avoid getting vored by She Who Thirsts. All that has changed. Surprisingly, when Dark Sun made it into 4th edition, it was welcomed with great warmth and enthusiasm. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. He was first introduced in the World of Greyhawk D&D setting. Dray went from an obscure race hidden in one module to being mentioned in the core, although mechanically they're just reskinned Dragonborn. Unfortunately for them, the commoners think all wizards are the same. Timeline Reset: The "default setting" in Dark Sun is now just after the Sorcerer-King of Tyr was assassinated by unknown parties. You can unsubscribe at any time. In a surprisingly cool move by Hasbro, fan groups were given official permission to update several orphaned settings to 3rd edition for free (or one not so free in exchange for a check). Go sit on the couch and shut up. Jump to navigation Jump to search. And there was Much Rejoicing. So the rate of repair would get slower and slower as time went on, possibly completely plateauing before the job was finished. It can only be summoned if its seal is drawn in a brightly illuminated area, and it manifests as a breeze that rapidly intensifies into a chilling wind surrounding a black speck. Classes: All Divine classes are officially Not Present Here, although there is a sidebar for being The Last Cleric In The World if you really must. Warhammer (formerly Warhammer Fantasy Battle or just Warhammer Fantasy) is a tabletop miniature wargame with a medieval fantasy theme that simulates battles between armies from different factions. There are no gnomes, orcs, kobolds, or furries because all of them were exterminated by some jerks with psychic brains and magic hands. Orthos, Sovereign of the Howling Dark . Subscribe to our newsletter. Dark Sun is essentially a playable grimdark post-apocalyptic mix of Mad Max, Edgar Rice Burrough's Mars series, and Dune; it's pretty awesome, but immediately proceeds to eschew common sense (unlike Dune). Gnoll - 1d4chan Saved by Azure Tiger Dungeons And Dragons Fantasy Kunst Fantasy Rpg Fantasy Creatures Mythical Creatures War Band Character Art Character Design The Elder Scrolls Edit. See, first, there was the Thri-kreen, the nomadic mantis-folk introduced in the Monster Manual and the Dark Sun corebook. Three major things tend to be either loved or hated by fans of the game. So much expected in Dark Sun that players are advised to have three backup characters handy at any given time. The best weapon you can find is the femur of your party's cleric after being eaten by something that looked like a rock and the best armor is mostly the remains of a giant cockroach. D&D wizards have been around since the very first edition, where they were simply called "Magic Users", and show no sign of disappearing any time soon. Depending on who you ask, it's either Athas's "Border Ethereal" or an analogue region for the Astral Plane. An entity generally believed to be the first vestige, so impossibly old that nobody knows who or what it used to be. That said, as bodies of water would gradually start to form and grow more accessible (and these would be bodies of actual water, not urine and sweat, as there's a reason Earth's oceans are still composed of water and not prehistoric dinosaur urine), there'd be less and less reason to keep an elemental-summoning shaman around. Subscribe Templars are a social and sometimes adventuring class for Dungeons & Dragons native to the Dark Sun setting. Beyond killing off a bunch of Sorcerer-Kings, it also created the Cerulean Storm, an enormous perpetual rain storm wandering randomly across Athas, bringing water back to the planet but at the same time doing so with such violence that it's almost as bad as the original drought. As a result TSR brought it out back and shot it while you cried in your mother's arms. The Dungeons and Dragons wiki is dedicated to all things Dungeons and Dragons. steal, fuck and kill everything they see including their fellow PCs. You can unsubscribe at any time. If one makes it through the Gray into the Astral Sea, it's empty; the Gods are dead, their halls are abandoned, and there's nothing but ancient celestial ruins and cosmic battlefields to scavenge through. Grimgor however would not wait. So the rate of repair would get slower and slower as time went on, possibly completely plateauing before the job was finished. Pages in category "Dark Sun" The following 15 pages are in this category, out of 15 total. Originally, just one of the Dragon-Kings was an actual dragon, formerly Borys of Ur-Draxa. Traditionally, the D&D wizard is what TVTropes would call a "Squishy Wizard" and a "Glass Cannon"; they can drastically change the fa… Until recently, they were ruled by powerful Sorcerer-Kings, both tyrants and protectors. First reason why this setting is full of win and awesome. Natural pilots, Evil Sunz are irresistibly attracted to almost any fast and loud vehicle they can fit themselves insi… However, the formula of the D&D wizard has changed slightly over the editions. It is true that, occasionally, another city would be swallowed by the wastes. One unusual mechanical change is how it adapted the higher than average ability score generation Dark Sun used and that several of its races were already printed with Level Adjustment: The conversion decided to give everyone Level Adjustment +1, giving the non-LA races (like Human) extra stuff to bring them up to LA +1. The moons of Ral and Guthay are rich, verdant worlds in their own right, according to astrologers, but beyond the rumored existence of unpredictable "moongates" that allow access to them, nothing more is mentioned. He is usually depicted as a mummified, desiccated corpse missing his left hand and left eye. Darksun Wiki - a wiki almost as empty as this one HERESY! There is NO metaplot, no timeline advancements, nothing; officially, all Dark Sun 4e material is set at this starting point and it's up to the individual DM to decide what, if anything, has happened since Kalak was killed. This module, which reveals there is one last sea on Athas, is pretty controversial for various different reasons. The Dark Sun campaign setting (1991) used the old trope of bringing the elements to the PCs, but it did so in an unusual way that gave them particular prominence. Change is in the air, and change has never come gently to Athas.". weight : 130–225 lbs. Depending on who you ask, it's either Athas's "Border Ethereal" or an analogue region for the Astral Plane. A good look into the Dark Mechanicus in the fluff is to read Ben Counter's Dark Adeptus in his Grey Knights series. Well the thing is, assuming everyone's bladders and sweat glands are functioning properly, this by itself should logically be enough to gradually repair Athas. Genasi. Sweet shit, it's actually finished! The Dark Angels are considered amongst the most powerful and secretive of the Loyalist Space Marine Chapters. The plasma is described as being a "miniature sun", but has appeared as blue, green or light purple in the case of Chaos plasma weaponry seen in the PC game Dawn of War. In Warhammer 40,000, the Drukhari, commonly known as the Dark Eldar, are one of the galaxy's greatest menaces, shadowy pirates that strike without warning and subject their victims to uncounted horrors.. As the former Eldar empire's ever-increasing debauchery and hedonism descended into complete madness, many of the cults of excess that were taking over society moved their bases of … Maybe water from elementals eventually drifts back to the Elemental Chaos. Arkhosia was the last great dragonborn empire in the Points of Light campaign setting. Since the psioncs book was already needed for psionics, Half-Giant and Thri-Keen, the other races from that book have been thrown in for the hell of it. The Dark Heresy (126.M41) - The Propheticum Hereticus Tenebrae, a compilation of many sources, case studies and prognostications is compiled into a single archive of dark lore by the Inquisition's Tyrantine Cabal and housed in the depths of the Bastion Serpentis, (although rumours abound that this is merely a version of some much earlier work of unknown origin). All that has changed. *BLAM* There is NO metaplot, no timeline advancements, nothing; officially, all Dark Sun 4e material is set at this starting point and it's up to the individual DM to decide what, if anything, has happened since Kalak was killed. A Plasma Annihilator. This one is far more divergent than the fan conversion, setting the timeline forward 300 years to restore the status quo after the Prism Pentad fuckup. In response, 4e went full-reboot and adopted an Eberron-style anti-continuity system: every campaign begins in exactly the same time and place, and the story never advances. The Dark Eldar, referred to as the Drukhari in the Aeldari Lexicon, are the forsaken and corrupt kindred of the Aeldari, an ancient and highly advanced alien race of fey humanoids.. Their armies, like their Craftworld Aeldari counterparts, usually have the advantages of mobility and advanced technology, though they are often lacking in resilience and numbers. A huge blizzard, summoned by Katarin the Ice Queen, struck the advancing gr… It will give you a good idea what kind of demented madmen fill the ranks of the dark order. The Dragon Kings have been thrown into confusion, grasping for the tedium they so recently lamented. Dark Sun is a campaign setting made for AD&D 2nd edition back in '90; there are 3e conversions approved by WotC, but we had to wait until 2010 and 4e for an updated official version. 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On the desert world of Greyhawk D & D setting in your mother 's arms setting is full win. The fluff is to read Ben Counter 's Dark Adeptus in his Knights.